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Into Blue Valley Download Mega

  • ukgacarvalibp
  • Sep 12, 2019
  • 10 min read

Updated: Dec 9, 2020





















































About This Game Into Blue Valley is a first-person short exploration game drawing upon themes of mystery and curiosity. It is presented as a 'found footage' game with the player's view resembling a camcorder recording showing a glimpse into the subdued environment that is being explored.As the footage unfolds, it soon becomes clear that the bittersweet majesty of Blue Valley offers more than a forgotten tale of abandonment and that the person recording this footage is not alone in their journey.Successfully Greenlit by the wonderful Steam community in just three weeks.Controls:WASD to move.Mouse for camera input.Left click to interact. 7aa9394dea Title: Into Blue ValleyGenre: Adventure, IndieDeveloper:Ryan JavanshirPublisher:Ryan JavanshirRelease Date: 24 Dec, 2014 Into Blue Valley Download Mega into the blue churnet valley. into blue valley ending. into blue valley remastered. into blue valley скачать. into blue valley. into blue valley gameplay I'd like to start by pointing out that the official game description is entirely honest and clear, you know. This game actually is a game that entirely focuses on the themes of mystery and curiosity. And it does them if not perfect justice, at least a great service. The audio, the visuals, the presentation are impeccable and are exactly what I'd want from such a game. But here's the thing, I love the genre of mystery and those themes and so for me it was something I've long yearned for. Something that focuses specifically on evoking the sense of mystery. There's no real horror here, there's no real investigation either. There is no grand story either (as far as I'm aware), true to its theme the game gives you a very much intentionally vague and 'unfinished' narrative. If you come expecting any of those things, or indeed any other things you're likely to be disappointed. Heck, you might be disappointed even if you come expecting a great mystery game. It's not the best mystery game possible. But it's pretty damn pleasant. And considering I can't even think of any single game that gives mystery the first priority to this extent on Steam, heck yes, I can recommend this to anybody else who values the feeling of mystery. It's a very pleasant very short very focused very atmospheric experience. If all that is worth the price or not is obviously up to you.. Have been long anticipating this release as I do know personally the small team that has been behind it's development. First of all can I say a big well done on coming this far and persevering with this project, it's always refreshing to see new ideas come to the table and indie developers giving their spin on story telling or just pure gameplay at its core.Into Blue Valley shows off one hell of a creative landscape and perspective which will have you building up your own suspense and in some cases have your eyes playing tricks on you. The atmoshpere is completely hammered home through its fantastic soundtrack to really give that lost wanderer feel.The story is text based so prepare to read a little but manages to cover different styles of writing that you'd probaly find lying around... It is not a film award winning script but manages to do the job. Honestly don't expect the longest amount of gameplay from Into Blue Valley however do keep in mind that this is a first for the developer (that consists of one coder might I add!) and that the magic is really in taking it in a slow pace allowing yourself to immerse a little! This immersion will be pushed a little further by an Occulus Rift version (free of charge) which is a bonus that I'd be willing to try out and does help to justify the game's price. I really will be trying this to see if my eyes end up tricking me even more.Overall a good effort and would be interested in seeing where the developers go in the future.. The premise of the story is that a friend of yours has come across an old VHS tape of a person who is exploring a town known as 'Blue Valley' whose town people have mysteriously disappeared. Your friend comments on this tape as you watch it together, a tape which for some reason you can control what it sees? The big mystery of why everyone is dead? Why there is a massive temple hiding an extra-terrestrial tree? Why do vanishing people want the camera man dead? And why a camcorder seems to have infinite power on zero battery life is never really explained? Hence the whole walking around adventure seems rather pointless at the end. NOTHING is answered.The even bigger mystery which this game offers which I would really like solved is this ... Why is there even ONE positive review to this game when there clearly should be NONE whatsoever. Why do you ask? Well let\u2019s start with the fact that the programming is so bad you can walk off cliffs, get stuck in stair wells, see through boulders, become one with a picket fence and have the game have a psychotic crash causing reboot for absolutely no reason. Should I continue???The whole cheap gimmick of 'found footage' does not work. You NEVER really feel that you\u2019re a part of anything. Why? Because your brain should have enough common sense to tell you that you should not be able to control VHS footage found. On top of this, the developer has sacrificed voice acting for flashing written messages on screen like cheaply done subtitles which just ruins any moment of realism.The objective of just walking around a town to discover how many bugs you can find does not make good entertainment. The only puzzle in the game is to find eight objects with the word 'obtain' visually placed over the top of them. This again ruins any feeling of realism you may get. You need to place the aforementioned items on the eight podiums in the temple. A secret stairwell will then appear which sends you to an ice dungeon that houses a gigantic tree. This tree has a stairwell\/ portal which apparently leads to a beyond. It's really not hard to find 8 objects which have big words 'obtain' over them, but still you will somehow probably more likely find bugs before you find the objects in question.The game was made, rushed, botched and forsaken by these people http:\/\/www.kuchalu.co.uk\/ . I really don't get it? Are we that starved for good games that we will now give a thumbs up if a developer at least gets one thing right? While the musical score is good, it sadly gets drummed out by the snow storm? Likewise, while the graphics are top-notch, they're effect has little positive impact since your experience will be constantly jarred by bugs and badly developed game play.How can one admire a flower in a paddock of muck and mire??? Seriously the game is so pointless since it doesn't answer a damn thing and is so badly orchestrated in coding that the game sent me into a blue depression. With half-hearted presentation and sparse narrative, and a cold meaningless setting with nothing really important to say left me deeply saddened and plagued with only one question \u2018how do I get out of this Blue Valley they have put me in?\u2019Complete game below to settle your curiosity\u2026https:\/\/youtu.be\/VNmQqYc6mgoIf you enjoyed reading this review please subscribe to my curator page. Thanks...http:\/\/store.steampowered.com\/curator\/6843548\/. I'll say straight off that I only reccomend this game if you can get it on sale, as you can beat it in 20 minutes, and it's $9.99.However, it is a beautiful game with a wonderful atmosphere, and if there was more game I would love it.. I have been following Into Blue Valley since it was put up to be greenlit and I have not been disappointed. Into Blue Valley has a very unique visual style. The game is played through found footage being narrated by two people "Matt" and "Ryan". You take control of the character Peter Abbotsfield who is documenting the disappearance of the townsfolk of Blue Valley with his video camera. Playing through the video camera adds to the creepiness of the game, as you explore more of Blue Valley the camera will start to bug out and glitch more. It's as if Peter is slowly losing his mind as the game progresses. The snowy mountainous environment is beautiful and relaxing, it feels very skyrim-esque. From the outside the buildings of Blue Valley look interesting and almost make you want to go rooting through them. However on the inside the houses all look the same with very slight changes, I assume the townsfolk all shopped at the same furniture store. The soundtrack to Into Blue Valley is stunning, with very relaxing piano music it makes you want to take a stroll through the valley. The music adds so much to the suspense of the game as it kept me so relaxed that whenever I saw a ghostly figure my heart would immeditaly race.The story to Into Blue Valley is mainly found within notes scattered around the town and the two narrators. So if you don't like reading this is not a game for you. The notes are very interesting ranging for strange poems to adverts for the local blacksmith. The narration made me chuckle a few times when they noted I liked to stare at doors I couldn't open. The main downside to the narration however is that it seems to want to hold your hand and tell you what to do whether you like it or not. The ending was also very strange and didn't really explain a lot, I would've liked it to have lasted a bit longer as I wanted to know more about Blue Valley and its populace.Overall Into Blue Valley took around 30 minutes to complete and lacked a fully fleshed out story but it more than made up for it with its beautiful terrain and soundtrack.. Into Blue Valley gives a nice and interesting concept with mystery and horror themesbut it is really short and has a little bug like getting struck,game crash etc.Not recommmend buying it on full prices. Wait for sale.7\/10. This game..... Its an exploration game so there is the old roam and find. The text narrators help with some of the directions on what to do but not all. Its a short game, less then 1 hr game on the first play through. The mood and environment is good. The worst part about the game is the stobes, rolling camera and flashes. It actually made me a little queezy and I normally dont get like that with games. Its probably not worth the $9.99 Price tag. $3.99 or lower would be the sweet spot I think.. I'd like to start by pointing out that the official game description is entirely honest and clear, you know. This game actually is a game that entirely focuses on the themes of mystery and curiosity. And it does them if not perfect justice, at least a great service. The audio, the visuals, the presentation are impeccable and are exactly what I'd want from such a game. But here's the thing, I love the genre of mystery and those themes and so for me it was something I've long yearned for. Something that focuses specifically on evoking the sense of mystery. There's no real horror here, there's no real investigation either. There is no grand story either (as far as I'm aware), true to its theme the game gives you a very much intentionally vague and 'unfinished' narrative. If you come expecting any of those things, or indeed any other things you're likely to be disappointed. Heck, you might be disappointed even if you come expecting a great mystery game. It's not the best mystery game possible. But it's pretty damn pleasant. And considering I can't even think of any single game that gives mystery the first priority to this extent on Steam, heck yes, I can recommend this to anybody else who values the feeling of mystery. It's a very pleasant very short very focused very atmospheric experience. If all that is worth the price or not is obviously up to you.. Date: 12\/26\/2014In this game's current state, and for the price ($9-$10), I cannot recommend it.However, that being said I don't think this game is horrible.First I want to start with the good things:- It was very pretty- Interesting idea to do a game in a "found footage" format- Music was relaxing and interesting in the situation- It was creepy, but not scary. Never tired to scare you to try and add "shock value"Now I want to point out some of the issues I saw:- Some trees not fully placed into the ground, they kinda float above it, this is actually visible on the path you are supposed to walk on. This applies to other objects in game as well such as tables. Go over the level with a fine toothed comb if you know what I mean.- Some objects were missing collision models, allowing me to walk into them. (tables, trees, signs etc.)- Audio transitions could be a bit smoother. Lower the wind volume in that blacksmith's house, it was killing my headphones.- Knowing you used Unity, did you happen to use a "capsule" or "pill" collision for your player? If so then you may need to look into that, because I found myself slipping down stairs when standing still. That was my first clue to this. Try to not use Unity's default anything for your production games. They tend to not hold up well.- Don't settle for "good enough" or "yeah they can get through that," really think like a brand new player who's never seen your game! They don't know that a little rock might stop them from walking forward and they need to finagle their way around it. Try and fix all the things that stop you from walking forward, even if it only clips you for a moment, make it smooth.- Double check your invisible walls in between some of the fences on the path, because one I could walk right past and walk vertically almost to the top of the cliff face, broke the illusion for me.- Try not to guide the player so much with the narration, nice idea to have people "watching" the player, but having them reveal things like where obtainable objects are takes the game out of the game for me.- I could sort of figure out the story, but things felt a bit too scattered to really understand what's going on. Most of the time I just walked blindly until I found an item or something to read.- I can clearly see trees and other items "pop" into existence due to the way Unity handles view distance, I'd look into this, it broke the immersion of the game a huge amount for me.These are just things I would fix if I were on the development team for this game. I'm giving this review mostly to help out the developers, seeing as this is their first title I'm impressed with it. If you were to patch up the few issues listed above, I think I could recommend it to a few friends.

 
 
 

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